I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
a chinese modding team has recently released a video of their mod "In the Name of Jerusalem", yes another crusader mod but this one's different. it has raisable ladders, battering rams, double layered cities, amphibious assaults, archers on siege towers and more. It seems people have grown sick of waiting for Bannerlord sieges. They say it'll release this may, you can see the sieges in their video on moddb: https://www.moddb.com/mods/in-the-name-of-jerusalem
Submitted May 16, 2019 at 04:12PM by poopidyscoop78 http://bit.ly/2W6r71C
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