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Those don't look like "Plains" to me.

So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]

Problem I have with rebelions

Rebels feel lackluster and just little rare happing I think rebels should become kingdoms when they rebel so like if they win (basically impossible without player help) or eventually make peace with who they rebeled with they can be a new kingdom and the most infuental notable from the town becomes the king but it would be annoying every time a rebellion got destroyed the kingdom destroyed pop up would show up but I think mabey they are a "minor kingdom" until they capture another feifs so that they have the ai and can make peace and war enlist army's etc... like their a kingdom but if they die before they get a new feif they just die with no kingdom destroyed popup (this of course would almost have to be a mod I doubt the creators of the game would see this. This is also an ask if anyone knows a mod that does this)

submitted by /u/oOoOoOoOoOoOoOoOo12
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