Where to begin... So the Battanians get into their fateful war with Vlaandians, but the western empire declared war upon their new Vlaandian neighbors. The western empire and the battanians pushed back the Vlaandians, but then the Aserai attacked the Western Empire. The Vlaandians made peace with the Battanians to focus their efforts on the western empire, and though the Battanians were doing well on their own, the Sturgians declared war on them. Battanians lose Flintolg castle but gain the Kranirog and Mazhadan castles, and then they claim Sturgia-owned Epicrotea during the Sturgian's battle against the Western Empire. The Khuzait declare war on the Sturgians and claim Tyal from them, so the Sturgians make peace with the Battanians to focus on the Khuzait. The western empire loses ground to both the Aserai and the Vlaandians, so they are forced to make peace with the Vlaandians. As the Aserai are recovering from intense wars of keeping Tubilis castle and Garontor castl...
The premise is exactly as it sounds. I want to start a campaign where in the beginning my goal is to obtain some cities/castles and upgrade them to the point where the garrisons I produce have a strong military. This would be an imperial play through.
I’d keep it limited but essentially my goal would be to sell weapons to factions while they are at war with each other all while I’m a clan producing income to buy and sell the weapons.
So this kinda produces a question I wanna ask: does me selling an abundance of weapons in a city have any effect on on the faction that controls it? Is there any way I can make this work on vanilla? I kinda want to control the scales of war between factions, not sure if this idea is doable. Let me know!
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