I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
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I finally did it, after 4 months of tinkering, coffee, and sneezing near bandits, I made a mod that lets you have all perks, without being OP. It also stops micromanaging perks and lets you just play. Jack of All Trades auto-unlocks both perks at each tier and lets them level up from your actions. Swing swords → melee perks grow. Craft stuff → smiting perks grow. Ride like a maniac → riding perks grow. If you don’t use it, it doesn’t level. Simple.
It’s an early build, so expect some rough edges. Would love feedback, balance thoughts, and bug reports. Nexus link: https://www.nexusmods.com/mountandblade2bannerlord/mods/8722?tab=description [link] [comments] |

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