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"Failed Load Order Operation" Error

After modded (a lot), Nexus started to give me error as shown in screenshot: Full text: Error: System.ArgumentOutOfRangeException: Arg_ArgumentOutOfRangeException at Bannerlord.LauncherManager.Utils.ModuleIssueRenderer.RenderTextObject(ModuleIssue) + 0x535 at Bannerlord.LauncherManager.Native.Bindings.RenderModuleIssue(param_json*) + 0x8c at Utils.renderModuleIssue (C:\Users\cevde\AppData\Roaming\Vortex\plugins\game-mount-and-blade2-875-1-3-3-1768810241\index.js:350:28) at Object.validate (C:\Users\cevde\AppData\Roaming\Vortex\plugins\game-mount-and-blade2-875-1-3-3-1768810241\index.js:3286:70) at onStartUp (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:2:1251601) submitted by /u/pelerinli [link] [comments]

Jack of All Trades - Perk Progression mod.

Jack of All Trades - Perk Progression mod.

I finally did it, after 4 months of tinkering, coffee, and sneezing near bandits, I made a mod that lets you have all perks, without being OP. It also stops micromanaging perks and lets you just play.

Jack of All Trades auto-unlocks both perks at each tier and lets them level up from your actions. Swing swords → melee perks grow. Craft stuff → smiting perks grow. Ride like a maniac → riding perks grow. If you don’t use it, it doesn’t level. Simple.

  • Perks have 5 internal levels (you start at ~20% of vanilla power, no early OP).
  • AI lords/companions progress too (with a little randomized kickstart).
  • Mid-game friendly (install, save, reload once).
  • Savegame friendly, can be removed any time.
  • MCM support, tune level thresholds, toggle notifications and select between 3 UI modes.
  • Already translated to all supported languages.

It’s an early build, so expect some rough edges. Would love feedback, balance thoughts, and bug reports.

Nexus link: https://www.nexusmods.com/mountandblade2bannerlord/mods/8722?tab=description

submitted by /u/xtended2l
[link] [comments]


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