I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
Especially on console where mods don't exist. It's great they finally added cheats so you can somewhat do this now. But would be nice to start as a King or Vassal. Maybe even play as some of the existing NPCs. Options to maybe even make some kingdoms stronger than others to start to just give some fresh gameplay at the beginning of a new playthrough. For example an option to play with a united empire vs everyone would bring some life into a new playthrough.
I understand mods will never come to console but some sandbox options definitely seem doable.
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