I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Was just wondering how many play with the mod. I've been having fun decapitating enemies and lately it's been the only mod I've been playing with! However I don't think the mod is very popular. It's changed my way of fighting to only aim for the heads of my enemies now! XD
Do you play with this mod? and what do you think about decapitation and dismemberment in Mount and Blade?? :P
Submitted August 15, 2017 at 12:38AM by Hypo0 http://ift.tt/2uJcUGX
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