Skip to main content

Dumbfounded

The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]

In huge sieges (above battle limit) - how game decides which of my defending units will go first ?

I am pretty sure in field battle my troops from top of the list goes first when I am above battle limit.

But when I defend castle I get units from bottom of the list (in garrison list) when not all units from top are present at the start. I don't really understand why sieges are different than field battle in this aspect.

Obviously I would like my elite units start in full force at the very beginning. But game always decide that it is better to start with more peasants. This is a problem when I defend against more enemies simply because they can slaughter peasants while some of my elite troops are not even on the battlefield. When they do spawn (elite units) enemy is already in castle so the advantage of holding them at ladder is already lost.

My questions:

  • When I defend castle is order in which I put units on garrison list (top/bottom) not important at all ?

  • Is it percentage based ?

  • Is there any way for me to have better chances to get specific units (more powerful units) starting in more numbers when siege starts (when I am defending) ?



Submitted August 21, 2017 at 04:30AM by Morgana81 http://ift.tt/2uY8a4f

Comments

Popular posts from this blog

Prophecy of Pendor - Early Game Guide

I love PoP and think it's the best thing since Sliced Person, but the early game is bloody brutal, especially if you're used to kicking ass and taking names in M&B vanilla. So I wanted to write an early game guide to share my experience and hopefully help someone else get into the mod without as much agony as I (and many others) experienced. Character Creation - Questions When you start character creation, the game hits you with a bunch of background story questions. My advice is to answer these however you like, building the backstory for your character that interests you and helps get you into the story. However , these questions have serious impacts on the game, most critically whether you can create Knights of the Griffon chapters with just money, and something called the Rumor Interval which sounds irrelevant but is the most important thing ever . For a deep read on the subject see the wiki https://pop3.fandom.com/wiki/Character_Creation Or for a quick "Just...

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf