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Just came back to bannerlord 1.3 something after two years

And I love every improvement or changement so far. Well I am 1 hour into a new campaign but I liked th new stealth system and just looking at the encyclopedia relations seems a bit more complex. Loved also the new small things such as troops shouting down your orders. So far soon cool BUT There is one thing which really suck for me and that is the new light system. I really can't see shit in battles, unless with a sun shining at midday. Other than that impossible to fight in the shadows at dawn or even afternoon. And I can't tell if the ai is better or I simply suck. Please tell me there is a fix to this because battles are just becoming a frustrating nightmare... submitted by /u/Plopita [link] [comments]

In huge sieges (above battle limit) - how game decides which of my defending units will go first ?

I am pretty sure in field battle my troops from top of the list goes first when I am above battle limit.

But when I defend castle I get units from bottom of the list (in garrison list) when not all units from top are present at the start. I don't really understand why sieges are different than field battle in this aspect.

Obviously I would like my elite units start in full force at the very beginning. But game always decide that it is better to start with more peasants. This is a problem when I defend against more enemies simply because they can slaughter peasants while some of my elite troops are not even on the battlefield. When they do spawn (elite units) enemy is already in castle so the advantage of holding them at ladder is already lost.

My questions:

  • When I defend castle is order in which I put units on garrison list (top/bottom) not important at all ?

  • Is it percentage based ?

  • Is there any way for me to have better chances to get specific units (more powerful units) starting in more numbers when siege starts (when I am defending) ?



Submitted August 21, 2017 at 04:30AM by Morgana81 http://ift.tt/2uY8a4f

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