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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

What is so good about PoP ?

Why do people like it and whats new about it. I have played quite a bit of Perisno and ACOK and some other mods but nowadays i rarely play anything but ACOK because it looks pretty and is so damn fun. I can see that PoP holds the first place in the singleplayer section and i wonder why. Thanks



Submitted August 18, 2017 at 06:20PM by Clausewitz47 http://ift.tt/2vQCvPq

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