I have no idea how to create mods but just throwing this idea out there and hopefully a modder picks it up. This mod would allow an independent clan to own a single village without having to become a vassal or create a kingdom. The player could purchase, earn, or otherwise obtain one village within a chosen culture and use it as their clan’s permanent home, regardless of whether they are a mercenary, trader, adventurer, or simply an independent clan. Features Own one village while remaining an independent clan. Choose a village that fits your clan’s culture. Develop and upgrade the village over time. Receive a modest income from the village. Recruit troops from the village. Station companions and troops there. Store equipment and supplies. Improve the village’s militia and defences. Use the village as a personal headquarters. Potentially pass the village down to future generations. Continue playing independently without having to join a kingdom. Owning the village should...
Bannerlord but with a fully-realized Nemesis system à la Middle Earth: Shadow of War. More personality traits and whatnot, and the ability to forge truly meaningful friendships and rivalries. Add the ability for NPCs to either ride to your aid/ambush you/betray you at the eleventh hour based on relationship and I’d go absolutely nuts.
Maybe this has been mentioned before or maybe folks disagree, but I think this would be a pretty cash money (if unlikely) feature.
Submitted October 29, 2021 at 10:12AM by EnjoyerxEnjoyer https://ift.tt/3BraTkd
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