I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Okay, I just decided to make my own Kingdom for the first time. I had 124 troops in my army and have 8 caravans, 5 workshops and the total of 4 army's in my clan. Needless to say I have the men to do it. But I'm trying to get my first settlement, a castle to be more specific. How can I rally my 3 other clan armies to fight with me in this siege. I'm not an official kingdom yet. It's the next thing after I take a city.
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