I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I've been trying out the Gekokujo mod since I heard it was one of the easiest and fun mods for Warband. At the moment, I'm having quite the opposite experience lol.
Basically, here are my issues:
- I started out near Tsu and these bandits called "Monk Rebels" are constantly harassing me. There's literally small armies of them everywhere and they have these huge ass polearms AND guns. I can usually outrun them but there's so many that I get surrounded from all directions on the map. How do I deal with these guys? Or is this a really hard starting location?
- I saw some advice saying to enlist in a lord's army for a bit and then get some cash. I got some gear after becoming an Oda Master Gunner, but the guildmaster at Kiyo-something asks that I do a few quests before I can get an enterprise. No biggie, except the quests I got were to go kill Monk Rebels lol. Can't complete those.
- Just a bit lost in general... what exactly should I be doing?? Regular Warband strategy of going around grinding bandits and buying up enterprises ASAP doesn't seem to work here.
Submitted October 29, 2021 at 02:14AM by Fuck-College https://ift.tt/3GzpU7m
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