The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
This is a temporary work-around while we wait for a hotfix. This makes the change Taleworlds intended to make and removes the riding requirement for Saddle Horses.
- Navigate to "C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\SandBoxCore\ModuleData\spitems" and make a copy of "horses_and_others.xml". Keep the copy just in case you need to revert back to the patch default settings.
- Open "horses_and_others.xml" with your favorite XML editor or notepad if you don't have another option.
- Press ctrl+f to search for "saddle horse" and press enter. It should move the document to the Saddle Horse settings and highlight "Saddle Horse" for you to see where to find the settings on the page.
- Look down about seven lines for "difficulty="10"" and change the 10 to a 0. The line should be directly under "weight="390"".
- Save "horses_and_others.xml".
Next time you start the game you should be able to equip the Saddle Horse to any character regardless of skill level.
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