I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
So currently I have around 60 soldiers (55 actually since i recently was in a battle with the Vlandians) and my only workshop is generating jack, 40 dinars. Since i'm a Vassal for the Sturgians I don't want to risk getting rid of my fealty to return to a merc, as I think this would have some consequences? Can anyone give me a cheap way to keep my army afloat and not cannibalize my income?
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