RBM introduces cutting arrows in addition to the piercing ones. Most troop trees go from cutting arrows at the low tiers and upgrade to bodkin (pierce) arrows later on. Pierce damage has always been superior to cut and that's why cut damage usually has a higher base damage score. Fians (including champs) have the opposite progression. They have P damage from tier 2 to 4 but at tier 5 they trade them in for barbed arrows. While the base damage goes up from 110 to 135, cut damage is so much worse against armored troops it serves as a huge nerf. I tested in custom battles and their performance is disappointing. Dismounted Druzhinnik Champions solidly beat Fian Champions. Dismounted Khan's Guards absolutely annihilated the fian champions. Imperial t5 archers beat regular fians in a close fight. Asurai Master archers absolutely stomped the regular fians. The tide however turns if you use t4 archers. Battanian Heros won vs Asarai Experienced archers and imperial veteran archers. ...
Hi folks. I've played quite a bit of bannerlord and I'm curious about what people think should be added and why.
Personally, I'd like outposts/camps for clans that aren't affiliated with any of the larger factions. The placement could be limited by your relation by notables nearby and they can be completely wiped out. In a raid sort of like what happens to villages. Just worse. I'd love for someone to try and improve on my idea and even share their own
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