I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Hi folks. I've played quite a bit of bannerlord and I'm curious about what people think should be added and why.
Personally, I'd like outposts/camps for clans that aren't affiliated with any of the larger factions. The placement could be limited by your relation by notables nearby and they can be completely wiped out. In a raid sort of like what happens to villages. Just worse. I'd love for someone to try and improve on my idea and even share their own
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