Skip to main content

Is there a hard limit on how many family members/ companions you can bring to battle?

What the title says. I know the companion number is limited by how many companions your clan can have. But lets say that I play in campaign mode, and both my brothers and I marry. Lets say we each on average have 7 kids (not unreasonable in my experience). Me, my siblings, and our spouses will number 7 (assuming sister goes unmarried), +21 kids when they are grown up, + lets say 5 companions. Once your kids marry, this grows even further. Can you essentially breed your own private army that you can kit out with skills and gear as you please? submitted by /u/MoronTheViking [link] [comments]

guide: how to spec companions youself

hi! i found a reliable method to get companions with unspent focus and attribute points. this method is not suitable for ironman.

-find a "x wants to find his daughter"

-check the encyplopedia for female companions of the faction that you are doing the quest for. if the village is battanian the daughter will always be battainian

  • check if she has a "the wanderer" or a "the black" suffix

-check if the game generated a new wanderer that didnt exist at step 2

-complete the quest. doesnt matter if you convince her or kill her friend. hit tab to return to campaign map.

-immediatly select "take a walk through the lands" and ride up to her to hire her

-check if her points are unspent

note that she might have her points spent. if she does, reload the game and accept the quest again to get the game to create another wanderer. if the game generates a wanderer with the same name as a previous failed one, dont bother to go through all of the steps. as far as i've seen she will always be a fail. it might be required to load an autosave to get the game to generate more names to get more chances at a freely specable companion

submitted by /u/Zemzamano
[link] [comments]

Comments

Popular posts from this blog

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Worth a post.

These loading screen dudes are always looking at me like they’re judging me submitted by /u/Illustrious-Club1291 [link] [comments]

Dickplomacy Reloaded!

Hello everyone! :D I just made a mod, it's called Dickplomacy Reloaded. Basically it adds the functionality that you would find in normal mods, such as Dynamic Troop Trees, Custom Troop Trees, Freelancer, Tournament Play Enhancements, Single Screen Character Creation, and Rubiks World Map into Dickplomacy. ^-^ It also doesn't require WSE, but you still need the older (exe) version of Warband that comes with Dickplomacy. (Though I haven't tested it with the newest version of Warband so it might work.) Also, if you do decide to download it, please ignore (DO NOT USE) the "content options" folder, it is legacy, and the mod is compiled from source with all features. (This mod includes source btw) https://www.nexusmods.com/mbwarband/mods/6243/?tab=description Also, I am hoping to support it in the future, i.e through content updates and bug fixes. I hope everyone likes it!! :D Submitted August 11, 2018 at 09:48PM by amazing_lily https://ift.tt/2KMd9rK