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Mid tier armor just looks cooler

submitted by /u/deathgrinderallat [link] [comments]

Not Sure What's Causing Constant Crashing

Here is the crash report that keeps popping up.

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"Bannerlord has encountered a problem and will close itself.

This is a community Crash Report. Please save it and use it for reporting the error. Do not provide screenshots, provide the report!

Most likely this error was caused by a custom installed module.

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If you were in the middle of something, the progress might be lost.

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Standard

(this is under exception tab, only tab that has info pertaining to the crash, as far as I can tell. the next tab under "affected programs" or whatever it's called is entirely blank though)

- Exception

Exception information

Type: System.NullReferenceException

Message: Object reference not set to an instance of an object.

Source: TaleWorlds.CampaignSystem

CallStack:

at TaleWorlds.CampaignSystem.TroopRoster.ClampXp(Int32 index)

at TaleWorlds.CampaignSystem.TroopRoster.AddToCountsAtIndex(Int32 index, Int32 countChange, Int32 woundedCountChange, Int32 xpChange, Boolean removeDepleted)

at TaleWorlds.CampaignSystem.TroopRoster.AddToCounts(CharacterObject character, Int32 count, Boolean insertAtFront, Int32 woundedCount, Int32 xpChange, Boolean removeDepleted, Int32 index)

at TaleWorlds.CampaignSystem.Town.DailyGarrisonAdjustment()

at TaleWorlds.CampaignSystem.Town.DailyTick()

at TaleWorlds.CampaignSystem.Campaign.DailyTickSettlement(Settlement settlement)

at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)

at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickSettlement(Settlement settlement)

at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement)

at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)

at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()

at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)

at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)

at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)

at TaleWorlds.CampaignSystem.MapState.OnTick(Single dt)

at TaleWorlds.Core.GameStateManager.OnTick(Single dt)

at TaleWorlds.Core.Game.OnTick(Single dt)

at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)

at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)

at TaleWorlds.DotNet.Managed.ApplicationTick_Patch2(Single dt)"

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Does any of this mean anything to anyone? Thanks in advance.

I had my game working just fine recently with Carrier, Dismemberment, Garrison on. Now I can get it to load me into my saved game, it starts up and the second I click my units to move somewhere on the map it crashes and that report keeps popping up.

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EDIT: Mods i have on

UnblockDDL 1.3

ModLib 1.4.1

Mod Configuration Menu 4.3.14

Harmony 2.1.1.65

ButterLib 1.0.29

UIExtenderEX 2.1.8

DismembermentPlus V2.0.1.1 for v1.6.1-v1.6.3 (seems this one worked better for me than 1.6.4)

BUTRLoader 1.6.13Garrison Do Something 1.0.4

Carrier - Banners and Torches 1.0.4

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submitted by /u/apollo1calling
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