I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
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I got this Goggles Helmet tonight for about 150k. It’s Level 6 armor I think but I think it’s only about 10 more armor then the Armored Turban I won in the arena. I got it because the town did not have enough money to pay me, so it was no big deal. But I just wanted to know more about why the game makes this armor cost so much. Is it just for cosmetics? Or like a Endgame goal? Or does level 6 armor really make a big difference over 5? [link] [comments] |

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