I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
It's my first run in Bannerlord and in final part of main quest I faced annoying situation with wounded attackers in siege. Enemys have numerous advantage about 1000 vs 200-400(me) and they are 3 kingdoms. That's why I can't beating them in open field. And I tried beat them in siege. But there's problem begin: after my catapults destroy theirs ladders and ram and wounded about 100 bodys they just retreat. And then heal them all and repeat, and repeat. So main question is - when they retreat why and how they taking all wounded troops. Why thats wounded troops not prisoned buy defenders? 🤔
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