Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
This is something that kind of struck me as soon as I looked at the world map for the first time.
Jaculan, Saneopa, Caladog... does anyone else think the proper names in Mount and Blade sound really generic and random? Like they were decided by dice roll or throwing darts at syllables or something?
They're obviously not random because there are some traces of consistency, such as the use of the letter Q in Aserai city names or Battanian clans starting in "fen". Just a thought, not sure if that bothers anyone else.
Submitted August 24, 2023 at 02:19AM by the-fred https://ift.tt/lvw9TZ5
Comments
Post a Comment