So i am playing as Nord and wanted Hargard as my main fief. I had Balgard, but am not a fan of defending that sturgian town. I looked online and found i could either wait for it to be taken and then try to earn it back in a vote, or get to 300 trade skill and buy it off the owner. Figuring how rare I see enemies make it that far north, buying it would be easier. But after a while a clan abandoned the Nord Faction, I was able to take it and win the vote. All in all great for me. What i didnt know though was npc clans can abandon their cultural faction? I thought they could only do that if you made a kingdom of your own submitted by /u/SicEcko [link] [comments]
Exactly what it says in the title; there's gotta be a way to both unfreeze and disband parties. 90% of the time when I've formed parties; they perpetually get stuck at a town or city, seemingly in some kind of slow permanent recruitment cycle, and whenever I try to disband a party it simply gets stuck in disbanding. Am I missing something, or are they near-totally broken, I'm kind of confused.
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