Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
So I saw this mod called NeoGK that adds siege equipment, and I'm aware that it is compatible to be installed in Native singleplayer.
My question is that can I install it in several different modded modules like the 16th Century mod so that those modules can also have siege equipment? Sorry if this is a dumb question.
Submitted August 30, 2023 at 03:16AM by tristess_la_croix https://ift.tt/ERvOy5i
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