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The mod ideea is very simple: Vlandia conquered half of Calradia about 200 years before bannerlord and managed to keep some form of control for 150 years, so military discipline and gear passed to much more factions. Some factions will be relocated and most split creating new cultures up until bannerlord timeline, with the Khuzaits and a new faction alike them becoming the threat Vlandia was 200 years ago. Right now i’m playing a bit with the vanilla gear to see how much i can divert their looks while still mentaing some originality apart from Vlandia and their original culture. You can check my other posts to see more troops. From what i have encountered so far, the game needs more helmets with faceguards and leg&hand gear. Apart from this i Believe creating more distinct tabards over mail for each color and each symbol, and simply darken or lighten some pieces to match better. Even adding or removing a wierd belt/chain from a piece Could count as a new piece After i’m done creating this new gear pieces with vanilla elements, i will rewrite the Campaign text a bit to match the new factions and cultures, and most likely the nobles will stay the same, and split depending on which land they own in the original game start. Because i work alone on the troops design and lore and new armour and with my friend on the Coding i can’t really say When the mod is going to be ready beacause it’s my First ever mod, but hopefully in less than a year, it’s basically just new cultures with factions, some new gear and more lore based On real history from europe 600-1300 transposed to mount and blade universe. Hopefully When the mod is ready you guys are going to like it, if so, i will try to contact the guys with Bannerkings and Calradia Extended to include that in the mod too. I will end this post by saying that no other game got me to want to work on a mod ever, i love this game so much and i can’t wait for it to be finally done with the updates so we get a closer experience to the expectations [link] [comments] |
Dickplomacy Reloaded 1.30, now with prostitution! (and tons of bug fixes, and the floris banking system.)
Full change list: Troop recruitment presentation by MitchPTI Ability for female player to prostitute themselves by IntelligencePending Dancers in feasts by IntelligencePending Modification to pre-sex scene by IntelligencePending Compile bug fixes by IntelligencePending Consolidation of camp settings menu by IntelligencePending Camera bug fix by IntelligencePending Moved shipyard to bottom of town list (Contrib by IntelligencePending) Mouse mode death cam default by IntelligencePending Slows down movement during scenes by IntelligencePending Updated background for gambling by IntelligencePending Join any side of a battle by NaglFaar Zaitenko's Reinforcement Script by Zaitenko Door bug fix by IntelligencePending Disguise bug fix by IntelligencePending Can force companion to stay without cheat mode by LilyModzStuff Import/Export NPCs by IntelligencePending Shield bash and decapitation, AI kicking by Ramaraunt, Xenoargh, Papa Lazarou, Theoris, Zarthas, Thick1988, and...
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