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What "wrong"-cultural armours do you guys wear when playing a different culture?

I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...

Simple Modding Question

Good day. I had no idea as to where to ask these questions as the game is really a bit old now, it it's not the place to ask these questions, please do tell me where I can ask :) here is my questions: (Warband)

  • Adding characters: I had a very somple idea as to only add a wife, princess/daughter to the kings. Make them have more "human" families instead of none. But, do I have to "copy" the whole "characers" file (or something) and add the new characters at the buttom? or can I just simply create a new one (3-5 characters) and have them appear in the game as normal?

  • Is it possible to mod in your character to be the Emperor (leader of faction) and also have the already kings rule their lands like before, just a vassal-king under you - the emperor? I don't think it can be done, but curious and asking regardless :)



Submitted March 21, 2018 at 12:55PM by GurenGaaze http://ift.tt/2GcW38k

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