I'm playing with some mods that heavily restrict recruitment, so my army is almost entirely bandits and mercenaries. On land, Monchug's army would destroy mine, but this isn't a land battle and he gifted me several amazing prizes. The only way this could've been better is if Monchug died instead of his companion. submitted by /u/Glorf_Warlock [link] [comments]
As a Total War fan. I'm rather dissapointed with the simplistic unit tech trees of Warlord.
Very few unique units and factional ones are too overspecialized like the Rhodoks, Khergits and the Nords unless you decide to recruit from the other factions.
Strangely, That's why I like the Sarranids for having both good but not great missile, infantry and cavalry options in their own faction.
Another reason why I like how Fire&Sword handles it's units.
Submitted June 24, 2018 at 02:06PM by Ouralian https://ift.tt/2IoJy6t
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