I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]
I love the idea of having routing and cowering animations. For example, rather than having all units turn and run away with the standard run animation when the battle is lost, It would be a lot more immersive if they had a specific running animation where they turn and look over their shoulder, stumble and fall etc. A percentage of routing troups could also just cower in place, cover their head, drop to their knees etc.
Injured animations would be great also, guys crawling on the ground, rolling around in pain.
Submitted November 28, 2020 at 01:01AM by FingersToKeyboard https://ift.tt/3fJuxif
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