All I see on this sub is, "How do I kill my wife?", "How do I kill my King?". What happened to loyalty? What happened to romance? Maybe I'm just a simple man, but when I play this game there's a few things I do no matter what. I team up with CalaDawg and teach Dirthead the ancient Battanian technique of projectile induced dismounting. And I marry a nice Sturgian woman who I will love and protect until the day I die. Under absolutely NO circumstance do I use javelins for evil. God help any poor foolish AI who dares to capture my wife, because it won't be long before their head rolls. Call me old fashioned but I take the sacred vows of marriage seriously. submitted by /u/Friar_Corncob [link] [comments]
In general I like the idea of characters being able to die on the battlefield, theorethically it makes things way more dynamic. Also it might be a sad but beautiful moment if I lose a companion I built up a relationship with. Trouble with that is that there's game mechanics or story that would make me form a bond with a companion. However, I also like the idea of having new companions because some old one died.
On the other hand it could just be frustrating to lose someone you leveled up very far, or even yourself and you just have to start over again.
So what are your experiences with that? What would you recommend?
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