-Bridges which can be burned down and repaired gives an more strategic option to fight the enemy also enables to get engineering up with sieging
-Bandit outposts being fortified Caves, houses etc. For an early taste of an siege battle
-Deserteurs roaming around again( like in warband) They are basicly betwen fighting bandits and actual lords
-actual strong mercenaries which are expensive but very strong
-hold the spear,pike at the end not in the middle I lose like 1/3 of the reach because of it
-more hp overall
-armour either getting higher stats or having a new stat which gives an % of blocking incoming dmg
-tournament armour and weapons. Pls
-road which gives a speed buff and is used automatically when riding long distances
-a new finding weapon parts system Like unlocking each tier at a time depending on the smithing lvl
-that one mod where soldiers carry banners
-darker night battles and sieges
-duel the enemy lord (tho with some restrictions ) Or have like top officers duel each other
-smaller campaign figures and bit slower traveling speed so we need to use roads
-city states which are mostly ignored by larger faction and they are not aggressive
-being able to built little fortified forts which decay if not manned
-field ballistas for empire
-elephants for aserai
-warhounds for battania
-one time sturgian lord who rides and bear (with chains and metal around his face)
-beside normal heroes have randomly over time special heroes pop up which are more like warband heroes with backstory and an actual personality
I think this is enough Maybe a modder will get inspired by one of these to add them to the game
Submitted December 18, 2021 at 02:09AM by OmegaCrazykiller https://ift.tt/3yCiIDP
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