I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Okay, I got the game soon after it got released, but didn't quite like it then and waited for the updates.
I've started playing as a vassal of the Southern Empire, managed to assemble an army of cca. 1400 men and besieged a city of Khuzaits with cca. 400 defenders.
From M&B Warband, I remember it worked as sieging castles, I'd only rush the ladders, but here it seems it's a bit more tactical since I lost this siege pretty quickly.
So, any tips on how to do sieges?
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