The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
I've been playing the game for quite some time now, and while it was initially interesting, I find myself getting bored quickly. Whenever I engage in battles with 500 or more soldiers, the AI seems to rely on the same 1 or 2 tactics repeatedly. Is there a mod that can address this issue and introduce more variety to the AI's tactical decision-making?
[link] [comments]
Comments
Post a Comment