RBM introduces cutting arrows in addition to the piercing ones. Most troop trees go from cutting arrows at the low tiers and upgrade to bodkin (pierce) arrows later on. Pierce damage has always been superior to cut and that's why cut damage usually has a higher base damage score. Fians (including champs) have the opposite progression. They have P damage from tier 2 to 4 but at tier 5 they trade them in for barbed arrows. While the base damage goes up from 110 to 135, cut damage is so much worse against armored troops it serves as a huge nerf. I tested in custom battles and their performance is disappointing. Dismounted Druzhinnik Champions solidly beat Fian Champions. Dismounted Khan's Guards absolutely annihilated the fian champions. Imperial t5 archers beat regular fians in a close fight. Asurai Master archers absolutely stomped the regular fians. The tide however turns if you use t4 archers. Battanian Heros won vs Asarai Experienced archers and imperial veteran archers. ...
So I've got a playthrough going, early, but even earlier than where I am now whenever there was a bandit base there was almost always B.B.N. and or Bounty Hunter missions to farm cash off. Now all of of sudden all I'm getting is Help deal with brigands missions, and all the people want is 2 groups taken out for like 500 or so dinars. It's a far cry from the 3-6k I was making doing the B.B.N. and/or B.H.. Question is, is this just bad luck or did the game decide I was making too much off the combo so it said fk you?
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