Just got back into the game agter the war sails expansion. And I am disappointed at the shallow level of fiplomacy still in the game. So many aded features and yet they could not add a truce mechanic...or even a way to influence nobles to change policy. Furthermore the changes they made are banal and redundant.. Explain to me why my "ALLY" Just deckared war on me after i PAID them 500k money to attack another faction. Keep in mind this was with 72 days remaining on the alliance. It makes the game feel like a hassle in the late stages...and at this point the only way to win is chopping heads submitted by /u/kingCagter24 [link] [comments]
I'm about to start a second modded playthrough, and I've been split between two very good mods. CFE (Calradia Factions Enhanced) and CEK (Calradia Expanded Kingdoms). The former adds tons of new items, units, clans and lords, while the latter has a lot of new cultures, kingdoms and units.
Only thing is I'm kinda bad at coding and do not know process that would go into combining these mods. I'm sure at least one other person has had a similar idea to me. Thoughts?
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