The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
I just started got a few hours into Old Realms and I noticed that there wasn't a very big variety of quests. I was mostly looking at the Gang related quests just cause i know in vanilla those are some easier ones to complete. Specifically i was looking for some "Gang Needs Recruits", "Gang needs weapons", or "gang leader needs help setting their buddies free from a hideout"
Are these quests disabled by default? Am i just getting really unlucky? is there a way to allow more types of quests in one of the setting.xmls?
If it matters im playing an Aserai Wayfinder or whatever. the Bow heavy class.
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