I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I found the orders and troop selection keys on M&B confusing, so I made a handy chart thing with icons for what each key selects/does!
I made it with Google autodraw. Note that this only has the commands for the original game, commands like formations for WF&S aren't on it. Feel free to print and use yourself if it's had for you!
Submitted May 22, 2017 at 07:40PM by Hekaton1 http://ift.tt/2qdECIO
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