These are the reasons that made me permanently uninstall this mod RBM gives an "orderly" and technical feel to the battles, almost as if the soldiers were professional fencers in an arena. It's impressive, but: The AI tries too hard to maintain a duel logic or micro-positioning. We lose the dirty, chaotic, and brutal nature of real hand-to-hand combat. There are too many situations where troops fail to exploit their superior numbers or hesitate to "pile on" in the melee. I'm sorry, but after extensive research, I can confirm that battlefields are bound to quickly become chaotic, and that won't happen in a computer battle. The main problems I find: the Al's tactics in combat are always the same; each battle is exactly the same. The battles are really too easy because tier 6 units are invincible, and the Al can never have as many tier 6 units as the player. The battles are very long, which doesn't bother me, but the lords reappear in a l...
Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf
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