I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
In my recent playthrough Garrios can't leave Zeonica. It has been like 50 days. He just stay here no matter what. We are ať war with 2 factions. I need him to come out so he can be poisoned by his enemies and i can replace him. Last time i have seen him in field was near Jalamarys where ..... of the hand captured him.
Does anyone have encountered something similar? I dont want to use cheats to kill him.
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