I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
While visiting a lady, I somehow had a menu pop up that I'd never seen before. I should've grabbed a screenshot but didn't.
It showed that my current odds of successfully wooing her were 0, and guaranteed success was at 20 rep.
I assume it somehow glitched out and gave me a debug menu of some sort. Is anybody familiar with these? Can they be triggered on demand, or was this a one-off glitch and you'd have to mod to restore them?
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