I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]
Would someone mind telling me what kind of code is used for the Mount and Blade games, and what I can use to translate it so I can mod myself? I also would like to tweak the files in PoP, so tweakMB and the like won't work. Any help is greatly appreciated.
Submitted January 23, 2018 at 09:59AM by nathanbd4 http://ift.tt/2DAIyxY
python 2.7.9 https://www.python.org/downloads/release/python-279/
ReplyDeleteBeen using that so far, no problems. You may need the source codes from Native as a reference to build your module.