I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I’m about 200 days in as a khergit and have an army full of lancers and veteran horse archers but I find it will be impossible to advance in the way of taking castles and eventually Calradia with only cavalry. Should I switch now or should I simply try to take over calradia with the khergits instead of making my own kingdom?
Submitted November 18, 2018 at 12:50PM by rfr4274 https://ift.tt/2Q4nwOs
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