I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I have never played the series and keep seeing it compared to Kenshi, which is a PHENOMENAL game. Which M&B is best to start with for someone like me that isn’t put off by janky mechanics or hardcore grind?
Submitted November 22, 2018 at 10:39AM by TobyH https://ift.tt/2FyQull
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