Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
So I always played in average because by total war experience difficulty only gave bonuses to the AI.
The other day I moved to Good on combat AI but since I'm playing a mod (brytenwalda) I'm not sure if is the AI setting or the mod.
But battles are much much harder almost to the unrealistic (2 hits and I'm dead even with full armor).
So my question is what is the AI setting that level ground for User and AI? Not bonuses added or anything like that.
Anyone knows?
Submitted August 17, 2017 at 12:37PM by Booker2121 http://ift.tt/2vMz1gQ
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