The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
So I always played in average because by total war experience difficulty only gave bonuses to the AI.
The other day I moved to Good on combat AI but since I'm playing a mod (brytenwalda) I'm not sure if is the AI setting or the mod.
But battles are much much harder almost to the unrealistic (2 hits and I'm dead even with full armor).
So my question is what is the AI setting that level ground for User and AI? Not bonuses added or anything like that.
Anyone knows?
Submitted August 17, 2017 at 12:37PM by Booker2121 http://ift.tt/2vMz1gQ
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