Skip to main content

So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

Calradic Campaign #22 - Battle in the Snow

War has returned to the north once again.

/u/Smug_Alpaca has returned. After finding his kingdom in ruins because of a failed campaign in Swadia, he has ordered an attack on the longstanding enemy of his people – the Vaegirs. He hopes to claim the “Rock of Rivacheg” – a fortress that the Nords have been unable to take in the past in order to regain the honour of his crown.

u/Saultnami, the acting king of the Vaegirs, has learned of the attack through a network of spies and rallied his armies and those of his allies to defend Rivacheg. Should he be successful, the Vaegirs will rush to claim the undefended city of Wercheg.

Smug knows he needs a victory in war to legitimize this claim and is launching a naval assault in an attempt to catch the Vaegirs off guard. The Vaegirs are prepared to defend Rivacheg to the last man. Both sides expect a bloody brawl in the streets.


In Meta Terms

Welcome to the 22nd Calradic Campaign! This event will see the Vaegirs holding off an attack by the Nords. If the Nords attack is successful, they will be able to conquer and Bulugha Castle and Rivacheg. If the Vaegirs manage to hold the line, they will expand their empire with Wercheg and Alburq Castle.

This event will be running the Conquest gamemode. Here are the rules.

  • There are multiple flags on the map. Each flag gives points to whichever faction holds it. More flags held means more points earned

  • The first team to reach the score limit wins the round

  • The event will be best of 5

  • There will be no siege. The winner of conquest takes the opposing factions town and castle. Event time will remain consistent with previous entries.

/u/Saultnami will be leading the Vaegirs and /u/Smug_Alpaca will be leading the Nords. If one of them cannot attend, a marshal will be appointed.

To join the event, just join the server! There are no sign-ups required, and while it is recommended to join voice chat for bants and vague tactics, it isn't required.

  • When: Saturday, November 4th, 4:00PM EDT

  • Server: Calradic_Campaign

  • Password: reddit

  • Voice: Mount&Blade Discord

Up-to-date Calradic Campaign Map


Server Info

Becoming Involved in the Calradic Campaign

The Calradic Campaign team is always looking for new additions, whether it be scene makers, technical wizards, writers, or anything else of use. If you'd like to contribute your area of expertise, be sure to join our Discord to connect with the members of our team. Many of us earned our positions by bringing something new to the Campaign. We hope you'll join us in continuing one of the top community events in Warband!

Donating to the Calradic Campaign

The Calradic Campaign server is our own, and we run it ourselves on a donation basis as we have for over a year. We now have a Patreon that you can put in a monthy or one time amount to contribute. There are multiple reward tiers with more coming, and with a larger pool of money we can expand our community events (like Mod Night!) as well as preparing for the expected high server costs of Bannerlord (should it ever come out).



Submitted October 28, 2017 at 06:04PM by RookishKnight http://ift.tt/2zXhZOX

Comments

Popular posts from this blog

Dickplomacy Reloaded 1.30, now with prostitution! (and tons of bug fixes, and the floris banking system.)

Full change list: Troop recruitment presentation by MitchPTI Ability for female player to prostitute themselves by IntelligencePending Dancers in feasts by IntelligencePending Modification to pre-sex scene by IntelligencePending Compile bug fixes by IntelligencePending Consolidation of camp settings menu by IntelligencePending Camera bug fix by IntelligencePending Moved shipyard to bottom of town list (Contrib by IntelligencePending) Mouse mode death cam default by IntelligencePending Slows down movement during scenes by IntelligencePending Updated background for gambling by IntelligencePending Join any side of a battle by NaglFaar Zaitenko's Reinforcement Script by Zaitenko Door bug fix by IntelligencePending Disguise bug fix by IntelligencePending Can force companion to stay without cheat mode by LilyModzStuff Import/Export NPCs by IntelligencePending Shield bash and decapitation, AI kicking by Ramaraunt, Xenoargh, Papa Lazarou, Theoris, Zarthas, Thick1988, and...