I'm playing with some mods that heavily restrict recruitment, so my army is almost entirely bandits and mercenaries. On land, Monchug's army would destroy mine, but this isn't a land battle and he gifted me several amazing prizes. The only way this could've been better is if Monchug died instead of his companion. submitted by /u/Glorf_Warlock [link] [comments]
Apologies if this has been asked before, but I couldn't find the answer for the life of me.
Anyone know the lines of code or a program which can make it that blunt weapons don't have a 100% chance to knockout and pierce and cut weapons don't kill 100% of the time? I'm hoping it's as simple as changing a 1 into a 0.2 or a 0 into a 0.15
I think VC has it like this but i want to be able to implement it into Native and other Mods i play.
Submitted October 30, 2017 at 10:16AM by Weekzey http://ift.tt/2ygc224
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