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submitted by /u/badfactory15 [link] [comments]

How can I change the chances of what weapon types kill.

Apologies if this has been asked before, but I couldn't find the answer for the life of me.

Anyone know the lines of code or a program which can make it that blunt weapons don't have a 100% chance to knockout and pierce and cut weapons don't kill 100% of the time? I'm hoping it's as simple as changing a 1 into a 0.2 or a 0 into a 0.15

I think VC has it like this but i want to be able to implement it into Native and other Mods i play.



Submitted October 30, 2017 at 10:16AM by Weekzey http://ift.tt/2ygc224

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