I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I saw the halloween sale, and decided to get the M&B bundle/package thing for 15$ (EVERY M&B thing, from DLC's to games)
I want it for the Napoleonic wars and Viking conquest DLCs (and then the winged hussars arrived, oh well)
and I thought to myself, what's the major difference between the original M&B and warband? other than the shittier graphics and animations, I don't know the difference!
from the screenshots on the steam page of M&B, the buildings look the same, and I noticed a picture of what seems to be a female character in Harlaus' chamber.
So, wus te difference eh?
Submitted October 30, 2017 at 09:06AM by Not_a_Saracen http://ift.tt/2lts56G
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