Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
Hello r/mountandblade,
I was wondering if anyone knew how each of the decisions in prophesy of pendor character creation effected your game in the long run? It's my first time trying out the mod and from what I've seen it's a huge time investment, so I don't want to start the grind only to find out my female character can't become king or my male knight has some major disadvantage in trade or the background reasons for the campaign make the best factions hate my guts. I read the complete guide someone posted on steam but that mostly just said what the item rewards were from each of the father backgrounds. Anyone have advice on what to pick?
Submitted October 28, 2017 at 02:16PM by Boredmatt14 http://ift.tt/2zOT7I2
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