I recently saw a mod for this game that adds conversational ai to the game, even letting quests be started among other things. This got me thinking if maybe this is a good thing to integrate in these kinds of sandbox rpgs where there isn't a fixed story or moving voicelines. It could add some immersion and personal stakes if officially integrated and fully fleshed out. I kind of like the idea, what do you think? submitted by /u/Busy-Blacksmith5898 [link] [comments]
They're costing me 2.5k a week in maintenance and I'm not even able to use them in the town menu. So do I have a way to get rid of them? They were already there when I conquered the town.
Submitted October 28, 2017 at 05:08AM by Lundaha http://ift.tt/2zXt9TM
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