Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
I kinda make everyone have it, have a companion with tactics? Slap some trainer in there to, doctor with surgery? Slap some good ol trainer.
I want to try and make a few of my companions godly soldiers, but how much trainer do I truly need, so I can train troops very quickly?(highest I've gotten is being able to train up to veteran in a day for any troop except nords, but I'm not sure how much that took.)
Basically, everyone has a job for party skills, and if they have an extra point, I slap it into trainer, but I'm curious if I should put it into some combat?
Submitted October 30, 2017 at 11:37PM by Simpumba http://ift.tt/2igPuU4
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