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Is there a mod that changes the formation system to the one from Warband?

In Warband you would allocate troops to formations on your party screen. You could put individual troops in formation 1,2, 3 etc. In bannerlord it feels cumbersome having to do it in the battle deployment screen using the sliders. Is there a way to change this? submitted by /u/FingersToKeyboard [link] [comments]

The Mount & Blade Modding Contest - Q3 2019

Greetings everyone! Another edition of the Mount&Blade Modding Contest is here! This time they're doing things a bit differently with a longer submission period and much better rewards, including 3 Bannerlord CD Keys and a prize pool of 200€. Theme: Singleplayer Castle Siege Scenes Module: Native Submission Start Date: June 15th 2019 00:00 Submission End Date: September 30th 2019 23:59 Sponsored By: TaleWorlds Entertainment, Khamukkamu Judging Committee: Marko, Adorno, InVain and the TaleWorlds developer Cuce Link: https://forums.taleworlds.com/index.php/topic,384351.0.html Submitted June 30, 2019 at 06:11PM by dryykon https://ift.tt/2RHbDfC

The Module System: The science behind siege negotiations

As there was a meme earlier today about how towns literally never surrender, I went digging to see how the game calculates whether the AI is willing to surrender or not. As my finds were rather curious, I thought I might as well share what I found, and explain how it works. The game code Part 1: selecting the correct dialogue option Whenever the player selects [anyone,"player_siege_ask_surrender", [(lt, "$g_enemy_strength", 100), (store_mul,":required_str","$g_enemy_strength",5),(ge, "$g_ally_strength", ":required_str")], "Perhaps... Do you give your word of honour that we'll be treated well?", "player_siege_ask_surrender_treatment", []], [anyone,"player_siege_ask_surrender", [(lt, "$g_enemy_strength", 200), (store_mul,":required_str","$g_enemy_strength",3),(ge, "$g_ally_strength", ":required_str")], "We are ready to leave this castl

One Vlandia, Under Mod - Calradic Campaign #42

It was never meant to be personal. The late King Graveth's gambit all those years ago was one of necessity. The people were underfed, overworked, and on the verge of full scale revolutionary activity. A common enemy was needed. It was supposed to be a simple target... ...But Graveth, former king of Rhodokia and loather of cats, was far from versed in the skill of calculated betting. The army was crushed, scattered to the sands along with hope for the future. The hatred that was bred on those deserts survived, and the Rhodoks and Sarranids have viciously warred since. Perhaps the most bitter rivalry among the lords of Calradia, the two kingdoms have paid each other back many times over: Jelkala sacked and recaptured, Almerra turned into a state of anarchy, and both Hakim and Graveth alike succumbing to the wars known as the "Crusades". Their successors have not showed any signs of deescalation, continuing the endless flood of violence in many more battles. King /u/P

Tax inefficiency -12k

My liege has a massive crush on me or something because I personally own like 50% of the fiefs in his kingdom, but with the wages to garrison them correctly and the inefficiency that goes up with each new fief I'm starting to run into real financial difficulties. How to resolve? Preferably without betraying my liege. Submitted June 28, 2019 at 08:00AM by bheidian https://ift.tt/2XK0Nv7

So, um, if you had a chance to live in Calradia, would you?

Please consider the pros and cons: Cons: The land is war-torn; The setting is 1257 (give or take); No guarantees you'll be born into a noble family, or would even survive the winter; There's rampant banditry; Little-to-no entertainment (less so if you're not a noble); Unless you're a more-or-less capable fighter, money is hard to come by; Kinda small area, geographically; Chummy nobles and even companions; Bad food variety; No more Zendar. Pros: If you put time and effort into combat training, you can get pretty rich, fairly easily (as either a merc, headhunter, soldier, tourney combatant, or even a merchant); You can marry into a noble family and live well among other nobles; There' only six nations worth talking about; You can have epic sword battles with your nemesis; Butter-feasts (obviously); Life in your dream-land. Submitted June 28, 2019 at 06:06AM by DerPontifexDadaismus https://ift.tt/2XbgJSp

Is it really that hard to play as female?

When I started playing warband on PC I kept trying to play as a female character, after multiple attempts I only managed to start a kingdom once, before I blue screened. Jump to a year later and I’m playing on a ps4, still getting bad results with my female characters. Ok I thought, maybe I’ll try a male character this time. I become a vassal the first time I ask, get a village take a castle, start my own kingdom, and help eliminate both Swadia and the Vaegers (who I was originally a vassal of). Did I just get better at the game or is it really that hard for a woman in Calderia? Either way I made 3 of my female companions lords. Submitted June 26, 2019 at 03:07PM by mynamesnotjean https://ift.tt/31VfD0V

Medieval Conquests Controller Support?

I've owned M&B Warband a while on Windows 10, Steam version. Been away from it a while but I'm feeling I want to get back to it. Problem is, I am not a keyboard and mouse person and my Xbox controllers don't work with ME. I struggle to play despite the enjoyment I get from it because I can not use the controllers instinctively. It puts me off getting back into this wonderful game/mod. Controller support would be a godsend as would any help. I have available a standard Xbox One controller. Also posted/asked on r/MountandBladeWarband Submitted June 26, 2019 at 09:57AM by Littlefysh https://ift.tt/2XalOPP

Prophesy of Pendor v3.9.4 exist and it has new interesting feature worth restarting your character for.

https://www.moddb.com/mods/saxondragon/downloads/prophesy-of-pendor-v394 ​ Dunno if this is new in PoP but it's pretty damn useful. 7. Very rarely the new garrisons/prisoners hotkeys MAY produce unexplained errors due to improper usage by players (e.g. used "take all prisoners" hotkeys on the garrisoned soldiers). This feature is build on the top of inaccessible part of engine, so use it with care, accordingly to the provided instruction: - select troops/prisoner stack AND hold one of the keys combination listed below AND press give/hire/take/capture button -- capture all prisoners - LEFT CTRL + A -- take all prisoners from garrison - LEFT CTRL + A -- give all prisoners to garrison - LEFT CTRL + D -- hire all soldiers - LEFT CTRL + S -- give all soldiers to garrison - RIGHT CTRL + ARROW LEFT -- take all soldiers from garrison - RIGHT CTRL + ARROW RIGHT -- move stack one position up inside garrison - ARROW UP - (doesn't work if single soldier in the stack)

Around a year ago, I posted a list of games that'll probably be released before Bannerlord. Here are the results so far.

• Elder Scrolls 6 • Starfield • Fallout 76 • Doom Eternal (not released but very likely) • Cyberpunk 2077 (not released but very likely) • Just Cause 4 • Halo Infinite • Gears of War 5 (not released but very likely) • Battletoads (not released but very likely) • Dying Light 2 • Shadow of the Tomb Raider • The Division 2 • Forza Horizon 4 • Devil May Cry 5 • Metro Exodus • Anthem • Battlefield 5 • Jedi: Fallen Order (not released but very likely) • Unravel 2 • Beyond Good and Evil 2 • Trials Rising • Assassin's Creed Odyssey • NIOH 2 (not released but very likely) • The Walking Dead: The Final Season • The Last of Us: Part 2 • Death Stranding (not released but very likely) • Hitman 2 • Red Dead Redemption 2 • God knows how many more battle royale games • Half-Life 3, Team Fortress 3, and Left 4 Dead 3 Please kill me. Submitted June 26, 2019 at 07:14AM by GodPowardKingOfLies https://ift.tt/2YeJRtw

Mods recommendations?

I have about 250hours on the game, all in native, floris and a bit in clash of kings. Floris evolved crashed on me too many times to be playable and the new factions in new dawn seem to be too much for the map. Any recommendations? Submitted June 26, 2019 at 05:15AM by SgtMeteora https://ift.tt/2Yns3w8

Does Anyone Else Have Find Battles Tedious?

I was playing Floris today, and I realized that during the Kingdom stage, I only have like 500 renown, when I'd usually have twice that, if not more. I'm pretty sure it's simply because I've been actively avoiding battles because, after doing so many, I find them boring. What I find interesting about the game now is actually progressing and managing fiefs and stuff like that. Submitted June 26, 2019 at 01:41AM by SAT01 https://ift.tt/2ILJ5Pl

Cosplay as King Harlous, should I do it?

As you may or may not know PDX Con 2019 is coming up. I would like to go there in costume and I've had some fun ideas, but I just realised something: Warband was published by Paradox.So... Cosplay as Harlaus? PS: am posting via mobile Edit: Harlaus Submitted June 25, 2019 at 06:21PM by Vicdomen https://ift.tt/2FyW05j

Multiplayer mods

Greeting my fellow knights, ​ I'm a little bit bored of the single player so I have decided to play multiplayer, but the vanilla servers don't suit to me. Therefore I've realized that I would really play as a line infantry in the late 17th or in the 19th century. Which is the best mod for this type of playing, which still bring ppl to the servers? Or should I buy the napoleonic wars instead? ​ Thank you in advance? Submitted June 25, 2019 at 02:14PM by bejczid http://bit.ly/2J4PjZy

PSA: you can increase the army size of your fellow lords/vassals in floris by leading them into bandit groups with prisoners

Was on the way to Tihir as I witnessed a rhodok lord get into a fight with a small sea raider party that had 200 something prisoners in tow and came out 200 men stronger which was a scary sight to behold, so I decided to do the same with my landless lords with useless armies and it worked wonderfully, thought to share Submitted June 25, 2019 at 11:12AM by Arnidal http://bit.ly/2ZMOYl6

[Conspiracy] TaleWorlds abandoned the game and sold it behind closed doors to a troll

TaleWorlds abandoned the game 4 years ago because they realized how huge this project actually was. They didn’t want to get the bad press from the project being a failure so they sold it to a troll who owns a company called TealWorld. This way when the bad press comes out about the game never releasing they can pit the blame on the company they sold it to TealWorld instead of TaleWorlds. Since they no longer have the rights to the game. However, this backfired when TaleWorlds failed to read the fine print in the contract. In the contract it states that TealWorlds has full rights to Bannerlord BUT they can still publish any updates through TaleWorlds name. The troll then created an account pretending to be an employee of TaleWorlds and begins to release weekly updates. The screenshots are of course created in photoshop, the game footage is just modded Warband gameplay with some camera effects added to the video. Any “live gameplay” they’ve done at an event are hired actors that are pa

Question on marriage in AWOIAF.

Do I get anything if I marry certain people? So if I marry Catelyn or Sansa (Sansa liked a poem I sent her), do I get control of the North? So right now I am a vassal to The Vale, can I pull a Petyr Baelish? So marry Lyessa(?) and not kill her like in the show lol, but would I take control of the Vale? I have been improving relations and courting both of the Grafton girls but then thought, could I get more out of this? Submitted June 25, 2019 at 11:18AM by flyinglawngnome http://bit.ly/2YkR3o9

Can someone please explain to me about the mutiny system?

Until this point I'm still playing the ORIGINAL M&B which I don't think has this system, but when I eventually buy M&B: Warband I just wanna get a good grip on this system, so here are my questions: Does the morale loss spread onto the entire army or only the units hail from the faction I'm fighting against? Would this system be irrelevant if I destroy that faction? Any answers or tips would help me become a better player at this game (Theoretically at least), but if you don't wanna answer then please, go on your way. Anyways, I hope you have a good day anyday and everyday and would (Hopefully) also learn something from this too :-). Submitted June 25, 2019 at 08:22AM by Spagettlord1234 http://bit.ly/2YcCIKe

Marching through Swadia

Sung to the tune of 'Marching Through Georgia' Bring the good old war horn, boys, we'll start another song Sing it with a spirit that will start the world along Sing it as we used to sing it 15 war-lords strong As we were marching through Swadia Hurrah, Hurrah, we bring the jubilee Hurrah, Hurrah, no feasts will keep you free So we sang the chorus from Dhirim to the sea While we were marching through Swadia There were many Nordic men who wept with joyful tears When they saw their honored king they had not seen for years Hardly could they be restrained from breaking out in cheers While we were marching through Swadia Hurrah, Hurrah, we bring the jubilee Hurrah, Hurrah, no feasts will keep you free So we sang the chorus from Dhirim to the sea While we were marching through Swadia So we made a thoroughfare for Ragnar and his train Marked with butter and with blood, each knight cried out in pain Harlaus fled before us for resistance was in vain While we wer

[PoP] Prophesy of Pendor v3.9.4 is released!

Hello everyone, ​ At long last, what was supposed to be a bug fixing patch turned into a major one in our newest release of v3.9.4. ​ With it comes many cool things that we know players will enjoy due to much feedback and suggestions. ​ It is NOT save-game compatible with any previous versions or tweaked versions and requires a new game to start with the new stuff. ​ Changelog will show all the newest changes so it is recommend you read it to get the full gist of what was added and changed. Download Links: - [ModDB]( https://www.moddb.com/mods/saxondragon/downloads/prophesy-of-pendor-v394#downloadsform ) - [Nexus]( https://www.nexusmods.com/mbwarband/mods/3710?tab=files ) - Steam Workshop: Steam is down at the moment, will be added when Steam gets back online (maybe summer sales are here!) ​ Changelog: ​ KNOWN ISSUES ​ The "hold F1 flag" can't be used together with advanced formations (jkl keys; like shielsdwall), otherwise selected soldiers MAY start

Fuck the Siege Tower

I'm attacking the last castle in the game and it requires a siege tower (why do some use ladders and some siege towers?). Despite outnumbering the enemy 4 to 1, I can't take the stupid thing because all of my troops get sniped while waiting 5 minutes for the siege tower to inch toward the wall. And if I get dropped, I have to sit through it all over again. Bannerlord when? Submitted June 24, 2019 at 05:41PM by glassarmdota http://bit.ly/2Rw9WSp

PoP CKO question

If I have some Knights in my party and an upgrade in their armor - will the knights in my party update it will I need to recruit new ones? Submitted June 24, 2019 at 01:56PM by GeneticGiraffe http://bit.ly/2J6dZkh

Favorite weapon? (Native)

Probably my favorite weapon is the long war axe/long bardiche. I like them because they're good against shields, have high damage, good reach and I can switch between polearm or two handed depending on the situation. What are your guys favorite weapons? Submitted June 24, 2019 at 12:26PM by Arkantost0429 http://bit.ly/2KE0eg2

Viking Conquest DLC worth it?

Been playing vanilla and modded Warband for a while and have heard both good and bad things about Viking Conquest from this sub and steam reviews. Specifically that it’s just a glorified mod and really doesn’t offer much more than vanilla Warband does. Any thoughts on what the DLC has to offer before I put down the dosh to but it? Submitted June 23, 2019 at 09:26PM by Ookie-Pookie http://bit.ly/2WZjkUt

Vassal of a dying faction?

So I’m pretty new to this game, playing on XBox One. When King Harlaus offered me vassalage, I knew I might be boarding a sinking ship—and as a midshipman at that. The realm had been reduced to Uxkhal and a few scattered castles. Two wars later, Uxkhal has been lost and the Nords and Vaegris fight to divvy up what was once ours. I have no holdings to my name, and struggle to pay and feed my company of 80 men. There doesn’t seem to be any hope of Swadia recovering its former glory. There are only a few vassals still loyal to Harlaus, and while we have occasionally retaken Uxkhal since originally losing it, we can’t hold it for long enough to mean much. I don’t have nearly the influence to become marshal, so even if it’s possible for us to bounce back I don’t know how I can make it happen. So, what should I do? I’ve been kind of hoping we’d eventually be wiped out, so that I could join a different faction without trying to be relieved of my oath or defecting, which I haven’t done be

i hate prison breaks so mcuh

just started playing this game, love it, except for the FUCKING prison break missions prison dude has inhuman reaction for no fucking reason archers sniping at the back while you slowly walk towards them that 1 village nearby got looted, can't fucking set on fire rescue target glitched out, prison bars won't fucking open ​ GOD im so fucking mad rn Submitted June 23, 2019 at 07:36AM by tasketekudasai http://bit.ly/31PpqFF

Recently someone posted a screen with 80+k rent from one town and I've had the same in Native

Day 600+, I think that Dhirim was captured at least one time by every faction. 80k sounds good but I've lost around 30k due to tax inefficiency(don't really care, even having +50k from this comes to total 220k). I thought this can only happen in mods but encountered it now and wanted to let you guys know. https://i.redd.it/l1ngsklm9x531.jpg Submitted June 22, 2019 at 10:59AM by Antarct1c http://bit.ly/2WY1TP2

Which of the claimants do you think is the most rightful to claim their kingdom's throne?

This has been asked before but I want to hear the opinions of the players these days. Which of the claimants do you think is the most rightful to claim their kingdom's throne? ​ In my opinion, the most rightful is; Prince Valdym the Bastard — He went through a tough childhood. His father died when he was young leaving him in the care of his uncle, the regent, Burelek. His mother was executed for "adultery" and he was declared a bastard. He would have been executed as well had it not been for the faithful servant that smuggled him away. While Yaroglek's claim to the throne is legitimate as well, I believe that Valdym is the more rightful one. ​ And the least rightful is; Lord Kastor of Veluca — Graveth violated the rules of the election and threaten the council members to leave them to their fate was he not elected a king, but Kastor never said why he should be a king. He even admitted that the Swadian raiding party was, in fact, a real threat. The council had n

Does Anyone Else Prefer Native Over Floris?

I've tried on multiple occasions to get into Floris: Expanded, but I just can't for some reason, and I much prefer Native. I'm not sure if it's just I'm not sufficiently familiar with its systems, as there are mods that I do love like PoP. Anyone else? Submitted June 22, 2019 at 02:03AM by SAT01 http://bit.ly/2Yd9mvr

Friends call me out because i play easy difficultly.

I personally play mount and blade on an easier difficultly because i found it to be more fun and catering to new players . But unfortunately my friends all say that im bad and shouldn’t play the game as it ruins the immersion. Idk though i feel id get rushed by the butterlord and his 700 men and have to re train 150 troops . Am i the only one who plays on an easier difficulty? Is it looked down upon? Btw I still have over 100 hours into the main campaign without completing it because I enjoy screwing around . Aita for playing on easy mode? Submitted June 21, 2019 at 07:21PM by Altaccount746 http://bit.ly/2WTEnTn

Favorite underrated mod?

What I mean by underrated is I want mods other than PoP, AWOIAF, Floris evolve... Mods thay everybody has played. My favourite underrated mod is either L'aigle or Suvarnabhumi Mahayuth Submitted June 21, 2019 at 12:48PM by Schwanz_Hintern64 http://bit.ly/31K87pr

Is there a mod which includes family extension?

Hello, fellow Mount and Blade players! I just wanted to know if there is any mod which let's you extend your family, that is, have sons/daughters. I just keep wondering who will succeed my character when my character gets it all. Submitted June 21, 2019 at 05:01AM by reddit_maverick http://bit.ly/2RrBfx6

If Cyberpunk releases before Bannerlord has a release date, we should close the sub.

Because look. It's an unfair contest. The polish demolished the Turks at Vienna, and they're going to do the same in game development. I don't care how many cannons Taleworlds have, CdProjekt Red have winged hussars. Can't beat that. So yeah. If the polish arrive before the Turks have even planned a date, it's over and we should all just go hone. Submitted June 21, 2019 at 12:39AM by FriendlyJordy http://bit.ly/2Xu7S2s

If talewords is waiting to release bannerlord when it's "finished", bannerlord will never release

There is no such thing as bannerlord being finished. You can't finish a game like this. It's a massive sandbox which the devs could keep developing for literally decades. Talewords has stated that they are going to release bannerlord when it's complete, but bannerlord will not ever be complete. Look at dwarf fortress. It's been in development for 12 years, and the dev still says it's nowhere near finished and there are many more things he wants to release. This is how bannerlord is going to end up if talewords waits to release bannerlord until it's finished. It's literally just going to go on forever. This isn't a story game with a clearly defined ending, this is a massive unending sandbox game which can be built on and built on for as long as the developer wants. This kind of game isn't simply "finished", it's feature complete when the dev is done with it. Please, just release the damn game already. At the very least as an early ac

How do you manage your vassals in your game?

First of all, my idea of assigning fiefs to my vassals is to assign a certain town or castle to a lord and the surrounding villages around it, all to a single vassal. This idea helps boost your relation to the certain lord that you have assigned a fief to. However, it deteriorates your relation to the other lords, especially when they are circumstantial and dishonorable. ​ Second, assigning fiefs can be the core which decides your relations towards your vassals. It is inevitable that as a ruler, there will be more vassals that will hate you than the vassals that will like you. Most of the time, I just let them stay hateful towards me. I do not indict anyone for treason as in the first time that I did, everyone hated me. Never in any of my game have I seen any of my vassals rebel so I am curious of what will happen if they did. ​ How do you assign fiefs to your vassals? Do you depend on the their support to whom should receive the certain fief? Do you depend on the renown of your

What does the parameter 'weapon-profiency range' do in the 'Brainybots' mod?

I thought it determined at which weapon proficiency levels the modded AI applied. Yet, the novice fighters(despite having low weapon profiency) in the training ground kept using kicks, even when I adjusted the said parameter to an arbitrarily large number. Submitted June 19, 2019 at 11:53PM by StubbornWaffle http://bit.ly/2IZqm1P

About to start a new playthrough. Which mod?

I'm going to start a new game in a couple days, but I'm torn... acok, asoiaf, pop, or floris... (also considering medieval conquest) Im looking for a really really long campaign, and I don't want to be a hot knife vs butter. Any thoughts, and which install? (Steam/nexus/moddb) Thank you! Submitted June 19, 2019 at 09:59PM by Disturbed_Wolf88 http://bit.ly/2WUzgaz

AWOIAF mod, disappearing allies.

So this bug I run into after around 200 days, after battles my allies seems to just vanish along with whatever troops I’m not able to hold onto. I don’t know what causes this, as it doesn’t matter what troops I go in with, if I go in battle with my allies or not, auto resolve, etc. The only thing I can think of is my army size, as it happened in my last save that I scrapped where I got to a 600+ army. And I just can’t find the allies either. It just says their location is unknown and I can’t locate then in taverns again or anything. Submitted June 19, 2019 at 08:36PM by totally_unique3 http://bit.ly/2x6PZbq

Pre-battle orders and deployment

Any idea why most mainstream mods don't include the pbod mod? Sure a few have the pre battle orders part, but the only one that I've found with the deployment part (which is a God send) is Silverstag. Submitted June 19, 2019 at 01:18PM by PulseSpear http://bit.ly/31IgUsc

Pendor: How do I turn off this retarded auto-charge on death?

If I wanted my troops to charge when I died, I would press tilde and tell them to charge. When I have all of my troops in a perfect formation, I don't fucking want them to charge. I don't understand why this even exists when I can do it very easily, or why I can't seem to be able to turn it off. Does anybody know of any way to disable this? EDIT: forgot I rebound backspace to tilde Submitted June 19, 2019 at 09:32AM by jmeyer75 http://bit.ly/2IqU3tu

First time as Marshall in a three-front war.

So I'm a vassal for the Rhodoks. I personally own Suno and Halmar. We've also had Shariz for a good amount of time as well. The previous Marshall, Count Gharmall, decided to get himself captured and while I was setting up my garrison and dye works in Halmar I was informed I was now Marshall. Cool. We're only at war with Khergits and Sarranids. All I gotta do is patrol between Shariz and Halmar with the army. Right after breaking sieges of both cities respectively the Nords declare war and siege Suno. None of the other Lords will help me. I've started the campaign and am waiting near Ruluns while nobody except Count Nealcha comes to my aid. There is an army of around 1200 Nords outside the city. I also observed that during the siege of Halmar I had the full army but they refused to follow me too close to the enemy even though we had a clear advantage so I had to go at it alone. Any tips or tricks to get them to listen to me? I don't have negative relationships w

Is it possible to reach this sea raider hideout?

I've been trying to approach this hideout for half a hour now with 5 troops and I simply cannot sneak in and attack them.They're always coming from both sides in huge numbers.My party holds 90 troops max and even with that number,I tried to fight them and they always group up in absurd numbers and I can't fight them.Is it even worth doing this quest,or do I keep trying to sneak in with lower number of troops? ​ https://imgur.com/a/p6Yk9mf Submitted June 18, 2019 at 10:20AM by thecrazyjanjic http://bit.ly/2XS3LdK

I think most mods have too many factions.

One of the great things about vanilla are the 6 distinct factions, each with a unique troop tree and special armor and weapons. Most mods I played I find have too many factions, too many lords and locations, but the troops and equipment is very similar. I think PoP dealt with this the best, besides vanilla. How do you feel about mods with dozens of factions? Submitted June 18, 2019 at 08:50AM by rabotat http://bit.ly/2WLPQ7r

[Perisno] Is this supposed to happen?

So I was just travelling through the Reich and I got a message. I don't remember much, but I think it said, because of my loyal service Kaiser Otto IV, Vole (my fief) or the marshall gave me a free helmet. So what triggers this event? Do I have to be a vassal for a certain amount of days, good relations (I only have 9 with the Kaiser) or is it just RNG? Does this happen in Native, or any other mods? Submitted June 18, 2019 at 05:00AM by CensarOfNensar http://bit.ly/2Kl3Hjm

Can Kingdoms be Liberated/Restarted by the Player if They've Been Wiped Out?

I'm asking this question mostly because I'm playing the "A Clash of Kings" mod and recently Braavos was taken over by Pentos, and I'd like to eventually restore Braavos even though they've been eliminated. Would it be possible to restore Braavos if I were to back an usurper to the city who claims right to the city? I'm assuming there are also banished claimants the player can find in the base game, but I've not played much in Native. I've 50 hours in the game so I'm quite new and the mechanics are a lot deeper than they appear on the surface, or at least they don't always explain themselves easily. I'm still kind of stuck on how to become a more powerful vassal to the North under Robb Stark besides capturing an enemy castle on my own. Submitted June 17, 2019 at 09:56PM by Lamar38-41 http://bit.ly/2IOy2nt

The Pendor author is the worst i've ever seen, his attitude is horrendous

Every single criticism made about him, he completely deflects, throws insults, and ignores it entirely. He insults anybody who says anything negative about the mod, and calls them entitled and whiny, simply because they suggested a change of the mod that he didn't like. He's notorious for this, for those who don't know. I'm linking sources of his asshole behavior, because i'm tired of it. He's a dick and he thinks everybody is an entitled asshole if they don't have the same opinion as him. https://www.reddit.com/r/mountandblade/comments/8iutli/pop_lootingraiding_is_a_waste_of_time_any_way_to/dyvi26t/ Mitchymatt telling people to fuck off https://forums.taleworlds.com/index.php?topic=384615.msg9123028#msg9123028 Also, mitchymatt overreacting and telling people to fuck off https://www.reddit.com/r/mountandblade/comments/8jgc4x/the_source_code_for_1257_ad_has_now_been_released/dyzy2kl/ Mitchymatt being an asshole and openly flaunting it https://www.red

Is Persuasion Overpowered (Native)?

When you persuade a lord to join your faction, they bring all of their fiefs with them. It seems like you could conquer almost the entire map this way; just bring all of the primary landholders over to your faction (indict them, if you wish, and you'll barely have to take any fiefs yourself. Is there any way to disable this like in Pendor, so that lords don't bring over their fiefs? Thanks! Submitted June 17, 2019 at 05:40PM by SAT01 http://bit.ly/2XWPoF0

[Dickplomacy]Custom Troop Tree Funds

So, I created my own kingdom and want to make my own troops. But the funds are atrocious. Can I increase funds somehow or entirely remove the requirement? I've been searching for the answer for a few days already but found absolutely nothing. Submitted June 17, 2019 at 03:45PM by RussianNobody http://bit.ly/2J2cW5d

How does the Auto-Calc formula take unique characters(ones who have percentages as health bars) into account?

Someone posted here that the game calculates the party's strength in the following manner: (total troop level+4)^2 / 50. It's pretty obvious the 'total troop level' would be the sum of soldiers who are active, not wounded and unfit for battle. However, it gets a little confusing in the context of companions whose availability isn't expressed as an integer(these characters are 'unique' and there is only one of each, so an integer noting their quantities would be unnecessary), but a percentage of their HPs. Does the game's calculator take their respective levels and calculate their strengths proportional to their respective health percentages? or does it completely ignore their health percentages, so long as they are not 'wounded' and unable to participate in a battle? Submitted June 17, 2019 at 10:15AM by StubbornWaffle http://bit.ly/2WMECEQ

(Bug) Game automatically makes me leave my faction when I take a castle - 1257 Anno Domini Enhanced Edition

I recently started playing the Enhanced Edition of 1257 Anno Domini, and I encountered what I think is a game-breaking bug for me. Twice now I have been a vassal to a kingdom (first France then the Crusader States), and I have found that whenever I take a fief via siege, the game automatically turns it into land controlled by the player faction- which the game prompted me to create and make when I began the game. This causes me to leave the faction I am currently a vassal to, as if I rebelled, this turning the kingdom against me. I googled the issue and couldn’t find anything. Am I just being stupid and doing something wrong, or is this a bug? Submitted June 17, 2019 at 09:34AM by yellow_brogurt http://bit.ly/2IQb5js

Filthy Cheater Scum Reporting In

Is there a way to avoid or remove the infinite spawning enemies when you've boosted yourself to max level? (2119?) Can't even plunder a castle because so many enemies (peasants) spawn that my laptop can't take it. No need for any "get better PC" advices, not gonna do that. I play offline only. Not only is the beginning super hard, frustrating and annoying; it gets boring as well. I don't have time to be bored when I play so I speed things up. Submitted June 17, 2019 at 07:02AM by Negan_Is_Back http://bit.ly/2XR1jUE

Lords are dicks

They get so passive-aggressive when your relation with them is low, which is of course almost always because of fiefs I got Tarchias for example into my faction, who I had a relation of ~50 with. Over time it degraded to about ~-20. I just saved his dumbass from getting fricked by Sultan Hakim, and he has the nerve to say "Qenes, you have proved yourself a worthy woman today, whatever your misdeeds in the past." b o i are my misdeeds not giving you every damn fief you want when there are 20 other vassals who are better than you? You frick. Not directly related to the post, but are feasts the only way to keep my lords friendly? I can give six lords fiefs and have everything undone due to the -2 relation on every fief, since most of my vassals are jealous children. I'm playing Diplomacy. Submitted June 16, 2019 at 07:32PM by Qenes http://bit.ly/2WLCXiA

Any games where you can be a bad guy?

Rob caravans, desert from the army, raid villages, sell people to slavery, that good stuff. Preferrably with open world and/or RPG systems. Do you know something like this? And yeah, less talking, more raiding. Submitted June 16, 2019 at 06:49PM by Antarct1c http://bit.ly/2IlhmVp

Ordering your troops to attack without you is useful in one specific scenario.

Castles that require siege towers to take over. I'm working taking over the Sarranid Sultanate right now. With an engineering skill of seven, it takes 48 hours to build a siege tower. Getting the siege tower to the castle takes at least fifteen minutes real time. By then, the enemy ranged units have yeeted their projectiles at me and my friends' forces and killed us all, and this is with a battle advantage of six. When I use the automated battle feature, it takes about six rounds of the "fighting with equal effort" messages to take over the castle, and only about half of every friendly's forces are gone. These castles aren't ideal to work with, and neither is automated battle, but it's the best solution. Submitted June 16, 2019 at 09:35PM by Qenes http://bit.ly/2XhWpmt

Mazurek DÄ…browskiego! - Mod night - The Deluge, part 3

The Papal Legate stood before his flock and ministered communion. In great pomp and circumstance did that son of Sigismund make Beata Maria his sovereign Queen, and pledge with Christ as his witness that he would save his people from the murderous hordes that have come upon his kingdom - those bandits named Svea and Rus. Welcome to the /r/mountandblade community mod night! Between our monthly Calradic Campaign events, we like to shine a spotlight on some of the excellent but underutilized multiplayer modules that have come out of the modding community. This month we will be returning to our much loved Deluge , a mod set in the eponymous invasion of the Polish-Lithuanian Commonwealth (1655-60). This mod is brimming with peak pike-and-shot era warfare, with thunderous cavalry charges, backfiring muskets, and grand naval escapades on ill-fated galleons. When: Saturday, June 22nd, 4:00PM EDT Server: Reddit_Mod_Night Password: reddit Module Download: The Deluge (v1.010) [

A discussion on the visuals of Mount and Blade

Do not take this as an insult to the original game, but, why are the graphics so bad by 2008 standards? I love the gameplay of Mount and Blade: Warband, but when I first got it, the visuals were jarring to me. My justification for this was that it released a long time back. Only to find out it released in 2010. Having played games from 2010 before M&B: Warband, like Halo: Reach, Call of Duty: Black Ops, Fallout: New Vegas, Just Cause 2 this honestly baffled me, and today I found that Warband is an expansion. Now, to be clear, the visuals did not hurt my experience at all (I still played it regularly until I completely fucked up my character and made him a broke sack of piss), but I digress. The original Mount and Blade still looks inferior to games from earlier in the 2000’s, like all the Halo games up to that point. My question is, is there any reason for this? Again, sorry if I sound negative. I really do like this game. Submitted June 16, 2019 at 02:18PM by BloodKingX ht

Befriending a Rapist

A few months ago I was playing the ACOK mod and did a random event of saving a maiden from a rapist. But after the deed was done it was the rapist in a dress that thanked me for saving him from the scoundrel. Not only that but a text popped up saying my relation with Rapist went from 0 to 50. I literally about died from laughter from this, has anyone else experienced such a ridiculous random event? I really feel like this needs to be shared. Submitted June 15, 2019 at 11:30AM by MFGrabo http://bit.ly/2IkdHr8

I want to make a "rags to riches" game. What is the poorest, weakest start build I can make?

I'm planning on making a female commoner of course, but beyond that, I'd like to start with a character with as little gold as possible and preferably zero renown. I'd also like to start with the crappiest gear I can and no horse. Starting stats are less important, but making those as low as possible as well might be an interesting spin too. The goal's to go from random bum in the streets to conqueror of Calradia. My search-fu failed me both on Google and Reddit here. Could I get an assist? PS. I'll be playing Floris Evolved, not sure how much that changes things. Submitted June 14, 2019 at 11:13PM by whatthefbomb http://bit.ly/31yDEul

Level 39, hold somewhere around 40 fiefs, castles and cities combined. Have lead Ragnar and nords to victory, vanquished all Kings but hakim. I easily defeat armies 3-4 times as large as mine. What are benefits of breaking from Ragnar and becoming king?

Explanation mainly in title. I have crushed and lead the nord armies to total victory except ahmerrad and Barriye. This whole time I’ve been loyal to ragnar in the name of stability, but at this point, I am wondering if I should break from Ragnar and declare myself king over either ahmerrad or barriye after I take them. It would be hell trying to retake all of ragnars holdings that I’ve won for him, but I feel like it could also make for an interesting twist. Should I help Ragnar finish his conquering of calradia or break from him and try and fight him in a civil war? This is my first play through. Submitted June 15, 2019 at 12:18AM by Budmuncher http://bit.ly/2ZubhMd