The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
I recall that one of the aims for the final build is for every settlement to have a unique layout. I'm fuzzy on whether that's just for the main cities or if that applies to literally every settlement (from castle to village), but from what I understand, several such locations have been implemented in the current build of the game.
Do we know what unique locations have been added, and if so, which ones?
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