Hi, ı am trying to understand dds files and models. But that thing is turning into Gandalf for no reason. I make a model and tried it, it works perfect with other dds but when ı put my own dds file it is GANDALF. I tried to dxdt1, dxt3,5,7 etc. I tried just rgb or rgbe, rgbs whatever. I tried using another programs to cretae a dds file but. I played with shaders and metarial flags on open brf. Nothing is working ı am trying to talk with ai about 10+ hour but none of them found a solution. And its perfect on open brf but in game it doesn't work ı can't understand. submitted by /u/Hiramiyasa [link] [comments]
Im making an app that imports battles from other games to M&B.
And i would like to know its limitations. And what can be done to go around these limitations.
Can we do 10k ? If not, why not? Even at lowest graphics ? Even with reinforcements?
If not. Do you know any other game like M&B battles that can be modded, and that would support 5k - 10k soldiers fighting in a similar way that M&B does? Doesnt need to be as good as M&B.
Please help.
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