The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
Im making an app that imports battles from other games to M&B.
And i would like to know its limitations. And what can be done to go around these limitations.
Can we do 10k ? If not, why not? Even at lowest graphics ? Even with reinforcements?
If not. Do you know any other game like M&B battles that can be modded, and that would support 5k - 10k soldiers fighting in a similar way that M&B does? Doesnt need to be as good as M&B.
Please help.
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