The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
I remember back in warband you were able to edit the degree at which parties pursue each other based on their faction standings. Most notably I want to increase bandit party aggressiveness and lord party aggressiveness towards those same parties as well.
I'm hoping this could lower the number of the bandit parties on the overworld, they're getting a bit out of hand and starting to lag the campaign map.
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